Next-Gen Game Level Building
This module continues to expand students' understanding of game requirements with a focus on constructing a playable level in Unreal Engine. Students build, texture, light, add effects, cameras, and interactive objects for a level. Successful completion of this course provides students with the necessary knowledge to develop content for game environments.
Course Outline:
● UDK BSP and CSG
● Advanced UDK Static Meshes
● UDK Terrain
● Level Environment Lighting and Optimization
● Special Effect and Particle Creation
● Matinee Animation
● Basic Kismet
教學階段3 (第九週至第十五週) : 次世代遊戲關卡建設
本階段繼續擴展學員對遊戲要求的理解,主要集中在虛幻引擎建立可玩關卡。學員建立關卡,並為關卡製作紋理貼圖,燈光,效果,攝像機以及互動元素。成功完成此階段的學習,學員對於遊戲環境的內容製作有了必要的知識。
入學要求:對遊戲引擎有基本概念,有 Maya、3DS MAX、Photoshop 的基本知識和技能更佳
課程大綱
● UDK BSP 和 CSG
● UDK 高級靜態網格
● UDK 地形系統
● 關卡環境,照明和優化
● 特效和粒子創建
Event Details:
Date: | 27 Aug – 26 Oct 2011 |
Time: | Lectures on Saturdays (9:30am - 12:30pm and 1:30pm - 4:30pm) |
| Tutorials on Mondays and Wednesdays (7:00pm – 10:00pm) |
Venue: | HKU SPACE Fortress Tower Learning Centre |
| Room 1403, 14/F Fortress Tower, 250 King's Road, North Point, Hong Kong |
| (Exit B, Fortress Hill MTR Station) |
| |
Language: | Putonghua(with English notes) |
To enroll, please click here to download the enrollment form and send back to training@cyberport.hk by 22 Aug 2011.
For details , please visit official website at http://unreal.cyberport.hk
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